{"id":245,"date":"2014-10-20T23:23:51","date_gmt":"2014-10-20T23:23:51","guid":{"rendered":"http:\/\/itp.fromjia.com\/?p=245"},"modified":"2014-10-21T04:23:12","modified_gmt":"2014-10-21T04:23:12","slug":"bit-bit-dance","status":"publish","type":"post","link":"http:\/\/itp.fromjia.com\/?p=245","title":{"rendered":"Bit Bit Dance"},"content":{"rendered":"<p><span style=\"line-height: 1.5;\">For Physical Computing&#8217;s midterm project, I created Bit Bit Dance with my teammate Paul Hiem. Bit Bit Dance is a dance battle game controlled by custom made shoe sole sensors. Taking 8 bit music and graphics, we created a dancing character for each of the two players. When the player dances, the character also dances and 8 bit bitcoins falls into the character&#8217;s hat. When the time is up, the amount of bitcoins collected by each player is counted and displayed.\u00a0<\/span><\/p>\n<p><em>Check out Project Fanny Pack: Making the Bit Bit Dance Controller <a href=\"http:\/\/itp.fromjia.com\/?p=263\">here<\/a>.<\/em><\/p>\n<p><a href=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-252 size-full\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/dance_s.gif\" alt=\"dance_s\" width=\"800\" height=\"450\" \/><\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-253 size-large\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2-1024x768.jpg\" alt=\"controller_2\" width=\"730\" height=\"547\" srcset=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2-1024x768.jpg 1024w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2-300x225.jpg 300w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2-1200x900.jpg 1200w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/controller_2.jpg 2000w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/p>\n<p>A player&#8217;s feet controls six different interactions:<\/p>\n<ul>\n<li>Left heel up, left heel down, right heel up, right heel down each controls one of the character&#8217;s movement and each creates a different sound effect<\/li>\n<li>Right heel pressed for a sustained period of time starts the background music and starts the timer<\/li>\n<li>Left heel pressed for a sustained periord of time pauses the background music<\/li>\n<\/ul>\n<p>Two LEDs attached the controller signals which foot is down or pressed, providing direct feedback to the player or observer.<\/p>\n<div id=\"attachment_255\" style=\"width: 810px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/set.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-255\" class=\"wp-image-255\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/set.jpg\" alt=\"set\" width=\"800\" height=\"534\" srcset=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/set.jpg 1000w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/set-300x200.jpg 300w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/set-600x400.jpg 600w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><p id=\"caption-attachment-255\" class=\"wp-caption-text\">Controller includes: enclosed microcontroller (Arduino) and circuitry, shoe sole sensors, and wires.<\/p><\/div>\n<div id=\"attachment_257\" style=\"width: 810px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/case5.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-257\" class=\"wp-image-257\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/case5.jpg\" alt=\"The casing for the microcrontroller is designed with an adjustable strap that can loop around a belt.\" width=\"800\" height=\"276\" srcset=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/case5.jpg 1000w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/case5-300x103.jpg 300w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><p id=\"caption-attachment-257\" class=\"wp-caption-text\">The casing is designed with an adjustable strap that can loop around a belt.<\/p><\/div>\n<p><a href=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software1.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-260\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software1.gif\" alt=\"software\" width=\"800\" height=\"486\" \/><\/a><\/p>\n<div id=\"attachment_261\" style=\"width: 810px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-261\" class=\"wp-image-261\" src=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software.jpg\" alt=\"Bit Bit Dance software.\" width=\"800\" height=\"486\" srcset=\"http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software.jpg 1000w, http:\/\/itp.fromjia.com\/wp-content\/uploads\/2014\/10\/software-300x182.jpg 300w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><p id=\"caption-attachment-261\" class=\"wp-caption-text\">Bit Bit Dance software.<\/p><\/div>\n<p><script src=\"https:\/\/www.moovmanage.com\/public_api\/moovad_overlay\/4613\" type=\"text\/javascript\"><\/script><br \/>\n<script src=\"https:\/\/www.moovmanage.com\/public_api\/moovad_overlay\/4613\" type=\"text\/javascript\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For Physical Computing&#8217;s midterm project, I created Bit Bit Dance with my teammate Paul Hiem. Bit Bit Dance is a dance battle game controlled by custom made shoe sole sensors. Taking 8 bit music and graphics, we created a dancing character for each of the two players. When the player dances, the character also dances [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3],"tags":[],"class_list":["post-245","post","type-post","status-publish","format-standard","hentry","category-intro-to-computational-media","category-physical-computing"],"_links":{"self":[{"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/posts\/245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=245"}],"version-history":[{"count":10,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/posts\/245\/revisions"}],"predecessor-version":[{"id":293,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=\/wp\/v2\/posts\/245\/revisions\/293"}],"wp:attachment":[{"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=245"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/itp.fromjia.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}